Thinking more about game-based learning

Her introduction reads;

Adults these days??? seem really into chastising video games those crazy kids are into as symptomatic of the human race’s inevitable, steady decline. Like every hobby and medium, legitimate concerns regarding these technologies certainly exist, but their complete lack of validity is decidedly not amongst them. Intrepid educators, developers, administrators, and parents alike know that new and digital media can be harnessed for more productive ends, such as helping students soak up various academic subjects or training new employees. Even the FBI recognizes and uses video games as valuable learning tools! Because the push toward incorporating these resources still exists in a comparatively inchoate state, anyone curious about how they apply to educational settings should keep up with the latest movements and technologies currently shaping the movement???s future. Blogs can help with that.

Does life flow towards flow?

His work suggests that humans are most productive, and also most satisfied, when they are totally absorbed in a clear but challenging task which they are capable of completing. The suggested conditions necessary to achieve the flow state are

  1. ???One must be involved in an activity with a clear set of goals. This adds direction and structure to the task.
  2. One must have a good balance between the perceived challenges of the task at hand and his or her ownperceived skills. One must have confidence that he or she is capable to do the task at hand.
  3. The task at hand must have clear and immediate feedback. This helps the person negotiate any changing demands and allows him or her to adjust his or her performance to maintain the flow state.???

Most work doesn???t meet these criteria and so ???flow??? is not all that common, but it is amongst the best states of mind a human can hope to achieve.